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1.5.0.0 New additional terrain alogrithm
As I stated in a previous post version 1.5.0.0 will feature a new terrain algorithm which brings finally a simple form of biomes to the engine. There will be desert and snow as well as water. There are still a few things on the todo list ... so no concrete release date for now! Sry!
Another cool thing is that I managed to reduce polygon count by around 20% due fixing an invisible chunk-managing-bug (some chunks were drawn twice, without being noticeable). This should bring up the performance quite a bit! :)
Stay tuned!